Who are the developers behind AlterWare?

The project was started in May of 2023 by st0rm and myself. The name AlterWare was chosen by a known community member, xensik.

As AlterWare is over one year old at the time of writing, I am very grateful to my staff members who have been with me since the start.

AlterWare may share staff members with other CoD projects but is, in fact, independent. We prefer not to be directly associated with the teams behind other projects but rather see them as our colleagues, each pursuing our own separate goals

I would like to thank all the developers who previously worked on the client.

At a later date, Louvenarde also joined the project and is now the lead developer of IW4x, while I maintain all the other clients.

The mission statement of AlterWare is described here: https://github.com/alterware.

So, who am I (diamante0018 / FutureRave)?

Hello, as you can see from my GitHub profile, I am a computer science graduate who developed a passion for old CoD games. I used to own a PS3, which I used to play the old CoD titles. I founded AlterWare and I am currently the lead developer for many of our CoD clients.
In my free time, I maintain this project and various other smaller projects related to CoD. I am a technical scuba diver, and I love “scene core” and anything related to scene/emo outfits, scene wigs with hair extensions, and drag makeup. I am trying to reduce my screen time, and I recently started participating in various events in my community that support the LGBTQIA+ community and trans rights. I currently dress like a scene princess when it’s time to party. Maybe I’ll call myself a Queen when I purchase my first wig.

I have almost entirely self-learned C++, as it was not something taught at my university, and I also had to learn how to reverse engineer the CoD engine.

I also go by the aliases: Future and 6arelyfuture on Discord.

I love FutureRave music by David Guetta I saw him live once in Bologna in December of 2019. I have attended various live performances of 6arelyhuman and plan to attend more of them.
That’s where my aliases come from.

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Checkout out our Gitea repositories:

Hey everyone,

I want to take a moment to appreciate the incredible members of our Staff who have been with us for nearly two years.

A special shoutout to mxve, who has been bringing her passion for Rust to the project, working on oxidizing IW4x tools. She’s behind the AlterWare Launcher, a tool that has continuously evolved with updates and improvements, making it easier for our users to install our clients on both Linux and Windows. Without it, we’d still be relying on outdated tools or manual installation guides.

xensik played a crucial role in shaping the project during its early days, contributing the initial logo designs and even the project’s name. His help was especially valuable during a chaotic time, when the XLabs project was shut down and I was moving between countries.

He is also the creator of gsc-tool, a compiler for the game’s scripts that allows anyone to freely mod our games by writing custom scripts. Thanks to his tool, AlterWare and other projects can offer a modding experience similar to that of CoD titles with official mod tools, something our clients never received from Activision.

st0rm has been here since day one. He’s our go-to infrastructure expert, managing the forum, Gitea services, and much more. He also played a key role in writing the Discord bot and migrating our client’s source code away from centralized platforms to our own infrastructure, ensuring that our projects remain under our control and can’t be taken down without our knowledge.

Bubbles (Discord: bububalo) is our top support staff member. Having non-developer team members dedicated to helping both regular users and modders is crucial for us, and Bubbles excels in this role. In addition to support, he’s also a map porter and can code in GSC, having contributed fixes to the IW4x GitHub repository in the past.

List of foods Bubbles doesn’t like:

  • Pancakes
  • Anchovies
  • Olives
  • Coffee
  • Capuccino (Or any coffe with milk)
  • Tea (Doesn’t drink any)
  • Vegemite (saved)
  • Cappero - Caper bush
  • Almost any seafood except prawns

List of foods and drinks that are acceptable

  • Hot chocolate

List of foods Bubbles has tried that baffle the European mind:

  • Spaghetti on toast

(To be expanded as more intel is gathered.)

Guy is best known for creating the Bot Warfare mod and has helped maintain and expand its support on IW4x and other clients. But what many might not know is that he’s also one of the most skilled Call of Duty reverse engineers out there. I’d go as far as to say he’s the best client designer when it comes to building a CoD client from scratch. While not strictly part of AlterWare, he has rewritten multiple clients for other projects from the ground up.

wroy is a software developer with a passion for reverse engineering. He also has a strong enthusiasm for the build2 build toolchain, a system for managing C++ projects. Having contributed to the IW4x project and other CoD-related projects, he knows when outdated C code should be replaced with modern C++.

Finally, although he prefers not to be recognized as a staff member, there’s no escaping our gratitude for Laupetin, the creator of oat, a crucial tool for generating custom zones (fastfiles) for the CoD engine.

OpenAssetTools is the only fully functional linker that is extensively tested, free of load/save bugs, and capable of compiling and dumping assets that no other tool can handle. Laupetin has been part of the CoD community long before XLabs gained recognition for IW4x and other clients. His deep understanding of the fastfile format and software engineering has been invaluable, not only to the community but also to myself and others when we first began developing for the XLabs clients.